Broken platformer. I like the concept and the game mechanics had a lot of potential. Unfortunately, the physics are terrible; it's frustrating to control the ball. The difficulty comes from the poor programming. It took me forever to get across those swinging pirate ships. The enemies are pointless because there is so much space to move around them. The overall design is quite nauseating, from the colour palette to the annoying music. Boss battles are laughable. Some aspects of the game are useless, like the ability to do a cartwheel—it's literally used to get past one obstacle in the game. Bonus levels are atrocious. How did this game get a planned sequel?

Best Parts:
• Atlantis
• Hub world getting clearer

Replay It? - No

Reviewed on Oct 17, 2020


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