This game is strange. It feels unfinished, it is buggy, it does not look or sound good, the voice acting is awful (OH MY GAAAAAWD) and the NPCs are as lifeless as they can be... BUT, it is also a game very different from any other game I have played.

The main concept is that you play a camera man in a team of three people. You and your team are in charge of investigating a mysterious fog that has engulfed the city of Chicago. Because your hand are on the camera, you can't do anything but watch your environment and point at things while your colleagues interact with the environment. This creates an interesting situation in which you have to help your reporter survive, but you can't intervene directly, only show, alert and watch.

While this concept is unique and has potential, it feels more like a 3D point and click than a survival horror game. The thing is, you are (almost) never in danger. The worst case scenario being you fail to protect a reporter, she dies and you go to the next level, where you will meet a new one. That lack of tension or danger kills any potential scary atmosphere. The game tries so hard to spook you, by playing random spooky noises for no reasons in certain locations, but it never works because you know that you are not a part of its universe.

But this is not at all a negative aspect if you are open to a different type of experience! In fact, this dissociation of the main character from the rest of the universe fits in very well with the low budget of the title. It creates a surreal experience where nothing makes sense but nobody seems to mind. Every location feels empty as if it had never been inhabited, the NPCs scream in fear when there is a monster, but they are not animated and they freeze right next to it while looking away, action scenes are just as slow as the rest of the game, everything just feels out of place.

The real thing I'm not so enthousiastic about in this game is the scoop/morality/erotism meter. In every levels, you can choose between investigating, helping your colleagues or straight up sexually aussaulting your female colleagues. This doesn't really affect the story, aside from some small pieces of dialogue and some lore clues to find (lol). I feel like the erotism part should not have been included because it serve no purpose other than score. It sometimes manages to create funny moments, but most of the time it is just disrespectful to women.
ALSO, when you finish the game, you unlock a strip club mode where you can make all the reporters pole dance in underwear... and it is way more animated than any other element in the game... there even are jiggle physics :')
I think it explains why the rest of the game has no budget lmao.

While this is not a perfect game, or even a good game, I enjoyed the 5 hours it took me to complete it. It's a strange experimental game that tried some neet ideas. Nothing more, nothing less.

I didn't know where to put this but props to the voice acting and the run animation of the guy you meet just before the end of the game. I don't think I have ever seen a better run cycle than this one hahaha!

Reviewed on Nov 16, 2023


1 Comment


5 months ago

Your first review! Champagne!

I'm glad I made you discover this Suda51 piece. I'm disapointed I am still currently unable to play it ^^'
That's a pitty the erotism system and the unability to interact do not seem to be cleverly use as imho they should be THE point of the game design-wise. Can't wait to play it and make my own opinion on it.

I juste want to point out Chicago isn't even in Michingan, which is funny.