I do love it when a DLC expansion is unique enough that i can make it's own log out of it. Whereas The Last Spark Hunter is more of the same goodness (Tower of Doom sucks, we don't speak of that one), the Rayman DLC is actually unique. Much like Donkey Kong Adventure from the previous game, Rayman changes how you approach the game. Rayman himself is uber-busted, allowing for a variety of unique strategies you couldn't do in the main game, such as near-infinite air time (with certain conditions), area control, massive utility. Having Rabbid Mario and Rabbid Peach as the only companions meant you really had to adapt to this specific team setup.

This expansion, like the first game, also has turn-limits for bonus points. However, on the higher difficulty and intended level, i'm not sure if some of them are physically possible. Coming back to them later sure but there are maps that'd be like "how do you do this in three turns or less". Speaking of, the maps in this game are very good, very well designed to take advantage of Rayman's unique abilities in particular.

The big downside to this DLC is, i wish it was bigger. The Last Spark Hunter was longer despite being more of the same, i feel like it should've been the inverse. Still, this was fun. The music actually goes pretty hard too.

Reviewed on Sep 18, 2023


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