[Completed Campaign on Hard]

I don't have entirely too much to say about Lost Planet as a franchise -- 3 was entirely too bland for me and I never did get a proper playthrough of 1 in the books -- but LP2 is an undeniably fun action-flick of a video game with a fair bit of replayability and some A+ setpieces.

The replay, after 10 years, didn't really change too much for me. Controls still ricochet between "schmovement-friendly" and "big rig driving", the overarching story is mostly throwaway with little substance (though the individual episode stories can be pretty entertaining) and stages themselves are paced kinda awkwardly outside of the big spectacle boss fights.

I know it sounds like maybe I've gotten off to kind of a rough start with this description, but it definitely doesn't end the way you might think it would. Gunplay is fantastic, aforementioned boss fights are top-notch, as is Capcom's wont, and the visuals/sound design both hold up even after a decade and change.

Really one of the few dealbreakers that might be present for folks nowadays is the ubiquity of loot boxes in the game; reader be reassured, they aren't monetary by literally any possible means, but a lot of the game's unlockables (even the ability to use different starting weapons in campaign and multiplayer) are gated behind collecting these off boss drops and other miscellaneous foes. You really can't take the MH outta Capcom or whatever.

Find a fix for this game, pick it up for whatever 3-5 dollars you can find it at nowadays (it's been delisted from Steam but well still available on sites that sell codes on the cheap), convince a few friends to slap the campaign mode around with you, and you're in for a couple days worth of campaign fun alone.

Reviewed on Apr 10, 2023


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