This is somehow a JRPG from 1988. It could easily pass as something from the 90s, I had in fact to constantly remind myself that I was NOT playing a SNES rpg, but a remake of a Famicom game.

Okay, that's not entirely true: its age shows occasionally. DQ3 is pretty good at giving directions (if you talk to every NPC!), but the open-ended nature means that every now and then I forgot something someone told me, and got a little lost.

And there was one time where I'm not sure how players were supposed to guess where a key item was. An NPC tells you "It's somewhere in the town!", but you'd never know it's in a completely arbitrary spot.

There were also three bosses that were major difficulty spikes, suddenly requiring quite some grinding (or just bruteforcing against the RNG in my case with Orochi lmao). The benefits of many items are also not entirely clear thanks to the archaic UI

But enough nitpicking, this is a must for anyone who's a fan of the genre. I don't know if I'd recommend it for newcomers, but veterans owe it to themselves to play it, and the visuals of this SNES remake are incredibly appealing.

Reviewed on Dec 12, 2023


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