The further I played the less sure I was I finished this as a teenager.
The core gameplay is very fine but if you played any of the following games first, you will miss strafing, it's just that important.
In it's defense this is a pretty unique R&C in that is makes you revisit planets in a light metroidvania sense more than the other games (if you care about that aspect)
At some point in the game, maybe 60 % through it starts hitting you with gauntlets of enemies and it's there where it falls apart for me a bit. This is not a combat game to me, it's a platformer with combat segments and it really excels there. I think in some ways the last few levels remind me of the 2nd game a bit but it introduced strafing so you can actually progress through waves of enemies more decently.
The final boss was pretty ok. I knew about the flamethrower in the PS3 version so on my final attempt it went very smoothly. It being several phases with in-between platforming and zero checkpoints made it worse than it needed to be though.
The trespasser minigames are okay, the more time passes the more I think these gadgets just break the pace without being fun enough in return, it's probably why Naughty Dog eventually let you skip them in some of the later games iirc.
I don't want to be negative though, Naughty Dog made an amazing foundation that holds up.

Reviewed on Mar 09, 2023


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