I expected a lot more from this game, I thought I would have a mixture of a Visual Novel/Dating Sim combined with a dungeon crawler and what I found was lacking in both areas.

The characters felt really bland to me, and after doing all their stories, I feel like I know nothing about how they are, the stories are too focused around things that happen to every character, instead of knowing more about how they feel and behave. The characters I liked the most were Isaac and Seven, and even then, they were still really niche and hard to empathize with their backgrounds (one of is a rich filantropist, and the other one is a K-pop with imposter syndrome), being hard to imagine a counterpart for them in the real world.

There's also the part that there's a dialogue tree that will get you onto different endings, from a platonic friendship to lovers, but apart from the cutscene itself, there's no way to show the status with each character, I think that this game really needs a Scene log where you could watch already played cutscenes, and that paired with a New Game+ to make it easier to unlock all the alternatives.

In terms of the gameplay part, I felt it was lacking, each character you can meet turns into a weapon, but I got to the end of the last dungeon while meeting less of half the cast, which made obtaining the cutscenes with the latter characters just a grindfest.

I think the concept of the game is fine, even if it's not my favourite genres, but the execution of the ideas needed a lot of polish since I feel that almost all the aspects of the game could have some improvements, except the transformation cutscenes, those are just beautiful and perfect how they already are.

Reviewed on Sep 22, 2023


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