This review contains spoilers

Oh my god I love this little game.

For what it is (a tiny 3D platformer made in a week), it plays extremely well. There are some things from Celeste that aren't nearly as functional when brought over to 3D, but a lot of the polish still persists. Dash jumps and the new side flips (a la Mario games) feel very nice, and I love that dash jumps give you bonus speed on the ground when performed in the right context. It really does feel clean and fun to move around, which is a huge achievement for a game this size. Some of the puzzles and little secrets throughout this game really nailed the N64 3D platformer magic for me, as well.

Celeste is one of my favourite games, and I'm a huge N64 enthusiast. This game was tailor-made for me. All that being said, the visual design was hit or miss for me. A lot of elements look amazing and really nailed the "Celeste, but in 3D" vibe, but I wasn't really sold on the character models and the sheer amount of fog. I spent a good while trying to find my last few strawberries and always wished I could see a bit better into the distance. In terms of sound design, however, I have nothing but praise. The music nailed the N64 aesthetic in the main level, while the cassette stages had me grinning non-stop the moment I heard that goofy Mario Sunshine-esque song.

That can actually sum up a lot of this game for me. Goofy, but polished and fun, leaving a big ol' grin on my face for the majority of it.

Also Madeline went on to date Theo's sister and I love that.

Reviewed on Feb 12, 2024


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