The learning curve for this game is incredibly steep and the game does very little to help you in that regard, and there's just generally a bunch of stuff that needs to be explained more clearly in-game. I enjoyed this a bit more than this score indicates in part due to having someone explain mechanics of the game to me in my early runs, but imagine I would have been pretty frustrated at points were I tackling this game on my own.

The gameplay itself is intense, challenging and punishing, but once you get into the flow of it it can be quite rewarding and exciting, the boss fights serving as highlights. That said I don't love some aspects of the deckbuilding (the motivation to take extremely few of the rewards you're presented with so you can maintain a stream-lined deck is fairly feel-bad, the requirement to build towards some scripted hyper-efficient archetype is frustrating for various reasons).

My motivation to play the game plummeted once I found the various endings, and the endings themselves tended to feel very anticlimactic due to the threadbare story.

Reviewed on Jan 07, 2021


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Can confirm, I just tried tackling this on my own and it is very overwhelming! The lack of a damage animation on the player character doesn't help as it can be hard to tell if I did well or not until I look at my health afterwards.