One of the most boring JRPG I’ve ever played. Not the worst, but it certainly is boring.

First off, I never really cared about Mega Man story in general, always skipped all of them when I played the classic or X series. I do pay attention to Legends and Battle Network stories, even then I find it not appealing to me.
So it’s not surprising when I find Command Mission’s story to be not interesting. Not to mention some of the villain’s voice acting is so laughable I can’t take them seriously.

But, I usually really like Mega Man’s gameplay. I like every single Mega Man game I’ve played (even the gameboy one). Command Mission is an exception.
It uses the standard turn-based combat with random encounter system, and on paper, the battle mechanic is sound. While every character has the same basic attack and sub weapon (some sub weapons are character exclusive), everyone has a unique special attack and hyper mode. Hyper mode is basically a temporary boost form, hyper mode will just power up the character stats, but some characters have unique effects alongside them such as Axl and Spider giving them immunity to everything, or Marino giving her insane speed boost, or X having a new special attack.
Each special attack is different and they are fun to look at… at first. X can charge to attack every enemy (or one powerful attack on 1 enemy on Hyper mode), Zero will ask you to input combo as fast as possible, Axl will ask you to input certain button to copy previously defeated bosses skill, Spider is poker, Marino is slot machine, Massimo is button mashing, and Cinnamon is AoE healing (with the potential of breaking your right analog stick).

But it’s all undermined by how much of a slog each combat is, every single encounter takes more than a minute because of the slow animation is. Combine that with a high encounter rate, and the game becomes a sleeping aid.

Boss fights are also repetitive, you will mostly do the same thing over and over again until the boss’s HP drops to 0, except for Mad Nautilus which is more annoying because you can only attack when he allows you too, otherwise he will counter with a strong attack.

There are some optional bosses, but I gave up on doing it because I have to grind a lot to have a fighting chance and with the combat being so dull, I don’t have the patience for it.

Reviewed on Mar 29, 2024


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