Guardians of the Galaxy is an unabashedly goofy game. Lots of humor, a lot of it works and got a decent amount of very hearty, very audible laughs out of me. Sometimes it doesn't work as well, but even then, as our protagonist would say in one of his teambuilding hype up monologues, there's a lot of heart here in this cast of characters and the story they stumble their way through.

The cast is the real highlight here. The team dynamic in this game, as in the chemistry between the cast members and their growth over the course of the game, is portrayed wonderfully and really gives the impression of a, somewhat dysfunctional but ultimately loving, family battling the odds. It just works. Even in the more low key and downer moments, the characters and their VAs simply sell it spectacularly. It's easy to care about these characters and easy to see their perspectives throughout the story.

The gameplay is probably the most divisive aspect about the game from what I've seen myself. I personally like it. It's a light action rpg with an Uncharted approach to linear game design. I personally think the combat works quite well. It's not spectacular really, but chaining team commands is not only quite fun, but contributes to the selling of the team building aspect of the story. I think the gameplay and story actually come together quite well in a theming sense at this aspect. The base gameplay itself was always engaging for me, and I never really had an issue with it outside of a little too much repeated enemies and some uninspired designs such as enemies that look almost literally like just globs of jello.

All in all, I didn't have high expectations coming in, but I came out with one of the best games of the year, and arguably the best marvel game in recent memory. Eidos has convinced me, and I'll be here and ready if they ever make a sequel.

Reviewed on Nov 07, 2021


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