Confession moment: the Zelda games I have finished can be counted on the fingers of one hand. Their structure, at least when I was younger, sometimes confused me and, a mix of not reading where I had to go and inexperience, made me abandon them.

Tunic stands as a Zelda-like game but with a twist that everyone knows by now: the game starts very much like the very first Zelda, but gives the player no objective, no instructions. Instructions are provided to the player with pages from a game manual of the game itself, a meta idea that really made me smile and created that sense of 'let me check the instruction booklet' in me that I haven't had in a long time. The game is fluid, fun and a real pleasure to explore, precisely because it doesn't tell the player much about what to do. The story, despite not having ONE line of dialogue, is perfectly expressed with the environment and the short videos, which never cut through the action.

The game is a treat for those who like to find hidden secrets that require pen and paper to find. Without making spoilers, you'll reach the end of the game wanting to find every secret and, as mentioned, you'll have to take notes to do so, much like FEZ players did at the time.

Absolutely recommended game to generate in everyone that sense of passion for discovery that few games give us anymore!

Reviewed on Jul 07, 2023


Comments