This game is a mess. Its tonally inconsistent in a way that feels arbitrary rather than considered, and its systems are nonsensical. Does it actually matter if i pee regularly? Why do i have to eat when i can go several chapters on “very hungry” with no consequences? Why are we tracking morality points when they dont have any bearing on the ending? Why is it sometimes immoral to fleece people for cash and other times its fine? Why is it moral to recruit people into a shady cult but immoral to save yourself from human traffickers ? Its fully nonsense in a way that is tiring instead of engaging.

The moment to moment gameplay is also unfortunately tedious. I played almost the whole game with a guide open because it was so incredibly unclear how i was meant to progress at all times. The game constantly wants you to speak to specific unmarked npcs in a specific order with no clear logic as to who you need to speak to next. Its peak bad adventure game design, pixel hunting for dialogue often in levels that are tedious to navigate. The flooded apartments are a notable low point for this and are the core reason i abandoned the idea of a second play through.

The game is simply at odds with itself whiplashing between real human tragedy and wacky sideplots worthy of a Yakuza substory. Unfortunately it lacks the compelling core narrative and endearing characters that define that other much more successful franchise.

Ultimately though, i did finish the game. The premise and setting were compelling and unique. Navigating the immediate aftermath of a large scale earthquake is something i havent experienced in a game before. While the game eventually collapses under the weight of its own disjointed ideas, the first hour or two was enough to get its hooks in me. I think id hesitate to recommend the game to most people, but ill be waiting for the announcement of Disaster Report 5 with some small amount of anticipation.

Game Highlight: i really enjoyed how delightfully low budget this was. This is a prime example of whater mean by shorter games by people who are paid more etc etc.

Reviewed on Apr 14, 2024


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