This game is a dream that makes no sense that you cannot wake up from, but instead of being personal and full of life, it's abstract and unintelligible. It's the kind of story and experience that you constantly have to shape meaning from yourself. Personally, I found it exhausting and boring for the majority of the playthrough, but that's not to say there's no value in the experience, obviously, I am in the minority here.

There were a few really nice set pieces that I felt resonated with me. I especially liked the song and walk through the forest in Act 2. And the sound design of this game is masterful and the visuals are nice.

However, I tapped out after act 3 because the game was getting so boring, confusing, and detached. The main issue for me was likely the characters. They're just not interesting. Conway is the only one that had something going for him in my opinion, but the rest I could care less about which makes it really hard to continue reading boring ass essays about random abstract locations they stuck in the world. Also, I am not a huge fan of the writing style of this one. There is so much fluff in this story that anything interesting that you latch onto gets buried in monotony pretty quickly. I get that there is a deeper meaning here about the exploitation of the poor, but I have heard this song and dance before.

Reviewed on Feb 02, 2023


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