An interesting Quake experience. While I have no reference for the original Deathmatch maps, the level design is full of surprises, especially in the second half. The more objective-driven focus is a nice change of pace, and the build-up to big battles is satisfying. My only gripe is that you go a while without seeing the Rocket Launcher, which could definitely be useful for some of those earlier levels.

Reviewed on Mar 27, 2024


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