And so, once I got a suit I really liked and understood the combat. I was loving my experience. In that time I had many thoughts here are some I was able to recall after my time with SB.

A thought provoking story with poor execution wasn't going to stop me from enjoying a game with a femme fatale that was both enjoyable and eye candy.
I'm a simple man, or maybe a man of really specific tastes. I love chasing loot but the loot I love the most are always cosmetic. I feel the outfits In this game are butt ass ugly, there's probably like 4-5 good suits out of 30+ but that's okay because the carrot at the end of the stick was finding out what outfit I would get next.

Combat in a nutshell is really satisfying, think of an a souls game but with an arcade flavor. If a would game is all wieght, heft and grounded animations then Stellar Blade is light, fast and stylish. I had fun with it. I can tell you that I've never stuck with a souls game longer than I have with SB and that's likely due to the very specific tastes I mentioned earlier.

Now let's talk about the Nier: Automata comparisons. Having not played Nier automata since it was released, I might be missing some similarities but that being said this game really wears it's inspiration on its sleeve. Particularly the setting, the themes and music. It's not shy about being so close to what inspired it. I wouldn't say it's an alternative to nier because the play really different but nevertheless it's SB biggest influence.

Here are some small nitpicks that hurt the overall experience.

-English voice acting is stale and lifeless
-Eve has some animations that are clearly not mo capped. They are most obvious when they use slow down effect during QTEs or cutscenes.
-Fast travel is a little convoluted and could be stream lined.
- the later boss fights can feel exhausting

Reviewed on May 11, 2024


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