It's a good game and all but something about it is bugging me. I think it's a couple of things.

Partly it's that this game has every element from all previous pikmin games shoved into it, all types of pikmin, all treasures, ship parts and fruit, enemies from across the games, dungeons from 2, even an abridged remake of Pikmin 1. It ends up feeling really unfocused, like I'm not even exploring a mysterious planet anymore, just playing more Pikmin™

Now, It feels stupid to say call a Pikmin game "casualized" but that's kind of what happened here, additions like oatchi and time rewinding and the lack of any time pressure apart from discrete challenge levels takes away that survivalist edge Pikmin 3 had, even if it wasn't actually all that hard.

A really good game, a really good Pikmin game even, but I feel like they downplayed some of the core essence of Pikmin in favour of making a more friendly, widely appealing game. I don't even think that was a bad decision for Nintendo to make, but did leave me feeling a bit disappointed overall.

Reviewed on Aug 05, 2023


3 Comments


I feel the same way, game feels like it lacks a bit of it's own identity

9 months ago

THANK you, very well said.

9 months ago

Wouldn't say I was disappointed personally but I strongly agree with your point of the game being casualized, Oatchi as a mechanic is so busted and the game basically forces you to use him to do things properly a lot of the time. I really hope they add a hard mode that takes out things like rewinding and items and such and maybe even implements some sort of time limit, in a future update