This review contains spoilers

The storytelling is really good. The initial premise is simple: a father and a son travel up a dangerous mountain to scatter the mother’s ashes at its peak, but things get complicated when a mysterious stranger shows up at Kratos’ door and beats the heck out of him. This happens in the first fifteen minutes of the game, and it immediately hooked me. The way that the characters and game withhold information from the player makes everything so intriguing. One of the reasons I love Mimir is because he’s one of the few people who can explain what is going on. Every tidbit of information I learned felt like I was one step closer to understanding what is going on; why is this man after me and my son?

The gameplay is pretty fun. It’s smooth responsive, and relatively simple. I played on easy mode, and it is not really challenging at all (which is not a problem at all for me). I liked the Leviathan Axe, but for some reason the Blades of Chaos didn’t really click for me. Even though it’s the classic GoW weapon, I just kept returning to the axe.

I really didn’t like the crafting and buying system, and I kinda just barely crafted or bought things until the very end of the game. I just felt like I was always looting better equipment than I could craft/buy.

I thought most of the puzzles were great. They usually took like 45 seconds for me to figure out most of them, and if one took me a few minutes I’d just skip it because there are so many and I’ll find another one in a few minutes. I really liked this. I could attempt every puzzle and not care if I couldn’t get it because there are two more puzzles in the next room. Not every single one gelled with me, but most of the really tough ones were skippable. I’m sure a smarter person than me would’ve gotten more of them.

Every single actor/actress gave amazing performances. The people who play Kratos and Freya especially do such a great job portraying overbearing god-parents. Kratos’ transformation as a father is so drastic yet believable. Freya’s screams as she holds her dead son are haunting. Shoutout to Mimir too, for being the much needed comic relief.

I beat this game in about 30 hours. I attempted most puzzles, did all the dwarves’ favors, and did a bunch of other favors. The 20-28 hour range really dragged for me, but the story’s climax and payoff were completely worth it. All the revelations at the end were so meaningful because I’ve spent so much time and effort making it this far.

In all, this was a fantastic game. The story is the strongest aspect, but the gameplay is really fun and it all works together. Hopefully Ragnarok comes to PlayStation Plus at some point. I’ll definitely play it.

Reviewed on Jan 08, 2024


Comments