Lovely game!

The story is simple, but heartfelt. The storytelling has such a metal vibe, and it really sells the dramatic and triumphant moments. I really liked all the little storylines along the way, too. The whole party has some fun dynamics.

The art style is great. It feels inspired by old-school RPGs. There is a ton of 2D art, with a lot of 3D elements. The style and color palette are bleak and dark, but there’s still some striking imagery.

The world has a lot of cool details that make it feel more alive. In the hours I spent in these animal cities, I felt like I was slowly getting to know the citizens. There is a pretty good amount of dialogue in this game, there’s just so many scenarios where different characters react to events. Murida especially is a weirdly comforting dystopia. I liked interacting with the different characters, and seeing what small side quests would pop up.

Speaking of quests, there appears to be no quest markers or journal. There’s really no HUD at all outside of combat. There isn’t even a map. This is cool most of the time, as the different levels are distinct and memorable which makes navigating easy. Not having a journal/ quest log did make it a little tough at times, especially if I took a break from playing. Two times I had to reference a let’s play because I just didn’t know where to go or what to do.

Definitely worth looking in to if you want an RPG with a metal rat aesthetic.

Reviewed on Apr 11, 2024


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