First of all… do forgive me for the harsh language I’m about to use, but it is necessary to relay my opinions on this game.

Now….just like Dead Island, Dead Island Riptide, and Escape Dead Island, this game is at its best when it’s NOT IN THE MOTHER FUCKING SEWERS!!!!
FFFFUUUCK…..

GRANTED…. The sewers were shorter than all the ones from the previous games, BUT…. What makes them more annoying, is that this is the most beautiful, and lush-looking game of the franchise, and one of the best looking in general…. It’s really gorgeous.

So them, locking you in annoying, generic, Back 4 Blood-looking, ugly ass tunnels, is a crime…

On top of that, the last few hours of the game, as you make your way to Hollywood, are riddled with sooo much padding, and filler boss battles, that don’t feel earned, and even the last boss feels cheap, with its constant spawn of other enemies just to add a fake sense of “challenge”.

The last minutes of the game are nothing but a brainless button mash of flying critical hit boxes and numbers, just like many of the RPG wannabes out there nowadays.

So, if all I’ve said so far is nothing but negatives, then why in the FUCK, did I give it a perfect rating…. You might wonder….

Well, it’s because of literally every other aspect of this goddamn game.

As a die hard fan of Dead Island who followed the original game since its very first teaser (way before the falling-out-the-window-girl-phenomenon)and who got the first game on launch, loved Riptide and even loved Escape Dead Island, I have to say…

This is the sequel I absolutely wanted AND needed.

The story is really well made, with stupendous facial animations that more than often do make you feel for the characters you encounter, and a journey that takes your survivor through a conspiracy that mimics everything the previous games did. (down to military conspiracies and mind bending hallucinations)

Characters are mostly well written (apart from one or two who are utterly unbearable), and properly show you the type of apocalypse that would happen should a virus be released in rich, out of touch areas of the United States (which I found utterly amusing….hehehe).

But the Star of the show to me, was the beautifully well-crafted open world areas, the combination of its colorful and bright graphics running seamlessly at 60 fps mixed with the dreadful, and depressing sounding ambiance that properly immerses you into apocalypse-riddled Hell-A , makes this A FUCKING JOY to complete.

Slowly exploring each building, listening to the far cries of anguish and terror, mixed with both, random moments of chaos and destruction sounding all around you, and long, dreadful, moments of disheartening silence, transforms exploration into a completely unique experience.

As a zombie fan, who’s always dreamed of the perfect zombie game, that perfectly explores the initial hours of chaos during an outbreak, and happens in a lush, urban environment (unlike most other zombie media that happens way after the outbreak and is always in forest or desert areas with small towns), I can tell you, this game gave me EXACTLY THAT.

As stated in the beginning, the game is not perfect, far from it if you see it objectively.

But as a zombie AND Dead Island fan of heart, I can tell you, the undeniable strengths of the game absolutely made up for its shortcomings, and this is a game I do not tire to play and explore, long now after finishing it.

I eagerly await the DLC expansions, and hope this is the rebirth of what in my eyes is one of THE BEST zombie videogame franchises in the market.

… little grievance though: where THE FUCK are the analog controls for the combat???….. COME ON!!!


Reviewed on Jun 14, 2023


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