This game is so at odds with itself, it wants to be Kiryu's final chapter but also wants to cash in on that yakuza 0 newcomer boom. So what you end with is a game with a primarily fresh cast, that's isolated from the rest of the series. The ending attempts to bring some closure to Kiryu's saga, but it really just feels thrown in there. There's so much left unsaid between so many of these characters that I just can't really get behind the decision.

Reviewed on Jul 08, 2022


4 Comments


1 year ago

THIS WILL DAME DA NOT DO!!!!!! I AM IN DAME DA DESPAIR!!!!!

1 year ago

"So much left unsaid" is a really good way to put it. Cutting Haruka from 95% of the game negatively impacts the whole message of family that it's trying to sell - and cutting Daigo, Majima, and Saejima from the story in its entirety is just failing to capitalize on their importance to Kiryu and the series itself.

5 months ago

I don't think they did that to help onboard new fans from 0 since 0 hadn't even released in the west when 6 released in Japan

Yakuza 0 worldwide release: 24th of January 2017
Yakuza 6 Japanese release date: 8th of December 2016

5 months ago

Oh good point, wonder why this game decided to throw away so much from the previous titles then.