so, let's start with the good: mw2 is a relatively good looking game with amazing sound design, and excellent feeling guns. its map design is also very good, and i think its progression system is unique.

now for the bad: this is one of the most disasterous launches in CoD history. not quite as bad as cold war but it's way too close.

this game is buggy as fuck, jesus christ. where do i even begin? well for a start, camo unlocks do not get alerted once you complete them. this game crashes any time you try to play with your friends in a lobby, there are no barracks, challenges, multiplayer stats, or anything like that. there is just not enough content herep there are less unique guns and attachments than MW19 at launch, less game modes, no challenges, worse movement and a worse perk systen.

regardless of the bugs and missing content, the game design frustrates me because it feels like a mix of a "tactical" fpses like r6s, cs and faster paced fpses like quake and the earlier entries of cod, but i feel like right now it leans waay too heavily into the tactical side. this entry is trying to be "realistic" and boy does it really want you to feel that way. your foot steps are as loud as an elephant's, which means being slow is the optimal strategy a lot of the time, otherwise some dude sittin in the corner will just hear you coming and shoot you with no counterplay, not to mention the much slower aim down sight strafe speeds, slowers sprint to fire times, slower ads times across the board compared to older games, and you just have a very slow game. this isn't inherently bad, games like CS and R6S are very slow games but are immenesly popular for a reason, but i feel like abandoning cod's former roots as a good mix between CS and Quake is a mistake. it's a mistake in my opinion because being a healthy mix between tac shooter and arcade fast shooter meant the diversity in player indivuality and playstyles were very high, which i think should be considered heavily in a shooter catered to a CASUAL demographic. not everybody wants to be some crack addled 180 fov quake player and not everybody wants to piss in a jar and hold a long in dust ii for 90 minutes after their shitty 9 to 5, and that is exactly the franchise cod was meant to appeal towards. some games in the franchise leaned more towards tacitcal (black ops 1, cod 4, mw3, mw19) and others more fast paced (mw2, advanced warfare, infinite warfare, vanguard) but it's never been quite this polarizing before. all this does is limit viable playstyles which makes it only enjoyable for people who really like that sort of gameplay. i don't, unfortunately.

the perk system is also garbage and never needed to be changed to this degree, but they did anyway to claim "innovation." nobody wanted this.

so let's wrap this up. for $69.99 you are getting a game that is very similar to MW19, but worse in every way, some subtle and some immense. the movement is slower and worse, the perk system is worse, imo the game looks and runs worse, the game currently has significantly less content, has more bugs... just don't buy this right now. just wait for when it comes on sale or just invest your time in the other 20 cod games that are more fun and interesting anyway. ill update this review to see if the game improves in the future and write my thoughts.

Reviewed on Oct 30, 2022


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