I wish more games would come out like this that use more than just combat to create interesting gameplay scenarios that are not only fun, but could also be maintained over one long play-through, or even multiple play-throughs. Too many games rely on combat and it’s kind of becoming tired for me. Having this, and something else like say, Death Stranding, in the big budget space is refreshing.

When most works of art share this one big thing, it can come off as creatively stifling to said works. I’m sure a lot of devs would attest to this. Given how many have departed studios they worked in or even founded, like was the case for Dan Houser, to found newer, smaller indie companies, it’s a safe bet that the industry’s got some things it needs to iron out. Yes, that includes workplace conditions and morale. The art we enjoy is nothing without the artists who bleed, sweat, and cry to make it, and they shouldn’t have do be doing any of that against their will to do so.

The “Too many games rely on combat” thing might be a pea brain take, but I don’t care. The crunch thing has ostensive backing by its long history however; employees coming out on record to what happens in their companies, the outing of scummy practices, the works. Team Bondi, the team behind this game, is no different, and it’s unfortunate what fate befell them, having to close down after the game bombed. This game was a labor of love, too much of one, and while it’s flawed, it laid this great foundation that hasn’t been built upon since, and it’s a damn shame.

All the hard work, being ground to the bone to make something, and in the end of that there’s not much to show for it. People just say “Oh, it’s that game I forgot existed from like however many years ago. It’s just GTA with cops right?” And then they move on. Feels bad, really bad. You get something that could be revolutionary if it were shone more, something so unique, and it doesn’t perform as its shareholders expected, so the people who made it have to go lights out.

To put it simply: Fuck capitalism, but also no because I think capitalism could still work, it’s just corporatism that’s the problem, but I don’t know anymore. The gaming industry sucks, stop buying the annual release 2K/EA sports games, support indie games, don’t pre-order games, sign whatever petitions you can to help workers in the industry, and last but not least, keep physical media alive. That last one isn’t as important but still, preservation matters too and physical media is one of the pillars holding it up.

L.A. Noire is an exceptional crime drama with great writing, chic dialogue, an authentic rendition of Post-War Los Angeles, and engaging detective gameplay that involves the player a lot in the process of cracking cases. It’s only let down by the lack of things to do in the open world, the stiff controls, which would be fine otherwise but get in the way once you’re placed in a chase sequence or shooting gallery, and the limp ending. This game is everywhere and you can get it for cheap, so please, try it out.

Reviewed on Nov 25, 2023


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