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CameronSwingle completed LEGO Harry Potter: Years 1-4
The first four Harry Potter stories are some of the most LEGO fodder pieces of media ever created and they did not miss one bit in adapting them. The recreation of Hogwarts is fantastic, the stories work perfectly for a LEGO game, the tone lines up wonderfully, the mechanics are so different from the other titles which is a big boon, it's a wonderful time

9 days ago


CameronSwingle completed LEGO Batman: The Videogame
LEGO Batman 1 is the non-TCS peak of the original simplistic Lego style. A good cast with its own easy to follow story good unique mechanics to set it apart from Star Wars.

9 days ago


CameronSwingle reviewed LEGO Star Wars: The Skywalker Saga
Skywalker Saga feels like exactly what it should be. This is what a modern audience wants from the idea of a TCS style game and they nailed it. The only real complaint is that the busy work missions can definitely be a bit simplic on occasion given their obscene quantity.

9 days ago



CameronSwingle completed LEGO Batman 2: DC Super Heroes
Batman 2 was the first open world Lego game and man did they kill it on the first try. Later open world Lego games tended to take more of an Overworld approach where the map is more of a hub for activity than a level in its own right. Batman 2 on the other hand basically just made Gotham one humongous Lego Batman level with all the same mechanics scattered around to play with. The cast of characters is wildly expensive, it was the first Lego game with voice acting and they crushed it with that, it's exceptional.

9 days ago


CameronSwingle completed LEGO Star Wars: The Complete Saga
CS is the original ideal kids "weed game". Just an unbelievable amount of content for the time: expansive character roster, tons of collectibles, secret levels, co-op only puzzles, drop in drop out co-op for the entire game, etc. Still holds up today.

9 days ago



CameronSwingle reviewed Compound
Compound is an excellent VR roguelite FPS. I wouldn't say it really blows me away or anything, but everything is done competently, it runs excellently, nothing feels bloated or tacked on, it just works well. Could I do with some more complexity? Yeah I wish it had a little more going on, but that's not the end of the world.

11 days ago


11 days ago


CameronSwingle reviewed Dread Delusion
Dread Delusion is a game that has some of my favorite RPG writing of all time and thankfully knows it's abilities in other fields. That is to say that the map and exploration is wonderful, the combat is nothing (which I would prefer to it trying to be something and failing. Outside of a complete genre change I see no way that this game would ever end up with astounding combat and it doesn't need it), the writing is impeccable, the music is great, and the art is excellent.

Dread Delusion takes many fascinating routes with its quests. Most major quests turn into a philosophical debate about whatever topic may be at play: subservience that provides comfort, the ability to change oneself, the value that death brings to life, the game covers many interesting topics in its journey and honestly I can't name a weak execution among them.

17 days ago


17 days ago


24 days ago


CameronSwingle reviewed Smalland: Survive the Wilds VR
At every turn this game takes some odd technical turn that it shouldn't. It isn't horrible, but like, nothing feels quite right and the bits that do feel good are buried beneath all the stuff that doesn't.

24 days ago



CameronSwingle reviewed Rusty's Retirement
Rusty's Retirement is very fine. There's just very little going on mechanically. The concept of a background idle game makes plenty of sense, but the game still needs content that isn't purely number go up.

24 days ago


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