If this won game of the year, 2014 must have been a bad year for video games. Shadow of Mordor isn't bad per say but it's not a 10/10.

My favorite thing about this about is the Sauron's army mechanic. Taking out captains, helping them rise through the ranks, pitting warchiefs against each other. That was a lot of fun and very unique too. Only complaint is having to open the menu so frequently. Combat is pretty fun and so is the stealth only I wish there was less of it.

There's not really a story here, it's just a series of events that take place until Talion decides he needs to move on with the plot. Game's main story feels like a bunch of side quests stringed together. Speaking of side quests, 10 missions for each weapon and 24 outcasts missions is a bit much. Fighting captains and warchiefs always pauses the game so you can hear them say some dumb line. Open world is dull and the inconsistent climbing makes it a slog to traverse. The two final bosses are The Tower and Sauron respectively. I have never fought a more underwhelming boss fight. The Tower, you just sneak up on him 3 times. Sauron is just 4 quick time events and 1 mashing the button moment. I was so confused I made to look up if that was the real ending. It was, but I think it's supposed to be a set up for Shadow of War. Making a video game just to set up a sequel instead of standing out individually is not looked up too highly by my eyes.

I do believe Shadow of Mordor is a fun game with great Lord of the Rings lore despite talking more negatively about it. It sucks because the issues I have don't make it a bad game, they hold it back from being a great game which it certainly has the potential to be. Or maybe I expected too much from a game my dad has been bugging me to play since it came free on ps plus and the fact that it says "Game of the Year"? So much so to the point where nitpicks made me rate it far harsher than I should have. Guess we'll never know.

Reviewed on Nov 20, 2023


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