While it undertakes and achieves what it was scaled for, it doesn't come without faults as well.

The gameplay consists of walking and interacting, the cool gimmick here is that standing in specific locations or near specific objects triggers written memories on screen. It was interesting to trace the conversations or happenings in rooms or houses. Sometimes the proximity clutters the screen which is a polish issue but not game-breaking or even that significant.

Visuals are humble, consisting of free assets and art contributions, sound is also simple but used effectively if not expertly.

I can't speak much of a single hour playtime game without spoiling, so I'll just say it's a resident of a lone islet tracing their memories. It takes some from Szymanski's previous project and works it again in a somewhat different light.

Reviewed on Oct 27, 2023


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