I actually played this as part of the Remastered bundle, but have reviewed them serparately as I don't believe that all of the weaknesses of ACIII apply to the DLC.

Taking part mostly in an alternate univers, TOKW does all the kid bits of the main game, but shaves off some of the fat. I'll be honest, at the time when I played this game I was ready to shelf Assassin's Creed III until such a time came that I was caught up with other games and just wanted to some hunting. But I'm glad I stuck it out because it is a truly enjoyable experience.

While it isn't paramount to how good a game actually is, knowing that actual Native Americans were involved in the process of creating the game does feel nice. You don't see much in video games and when you do we have previously seen the sterotypical savage. Obviously a game about magical pre-humanity artifacts can only be so realistic, but Ubisoft Montreal does the extra work to make sure that when they are representing cultures it is historically accurate.

I mentioned in my review of AC3 that the convoys and trading seems a bit pointless and in the DLC it just isn't a thing. You find weapons in chests, but this too is enirely optional. All 3 chapters only take about 5 hours to complete making it very much a diet AC3, which greatly works in its favour.

If you too became some what fatigued by the end of AC3, I'd recommend you to give it some time then come back to play the DLC. If you hate the DLC too then fair enough, Connor's story just isn't for you.

Reviewed on Jan 07, 2024


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