This review is a lot like my CSGO review in the sense that I'm writing it about a game that no longer exists, and thus am writing this review exclusively with aid of my years old memories. However, I'd like to document my thoughts on the original Overwatch before they are too overwritten by memories of the sequel, and also I'd like to leave a record that I did play the original.

Overwatch was a super appealing game. I remember playing it at a friend's house during it's pre-release phase, and I remember loving it. The game was clearly inspired by other team based shooters, but it did a great job at making the game feel approachable. Hero abilities were easy to understand, but their depth came from understanding the right time to use it, where to deploy the ability, or just getting better at actually executing the move.

I really liked Overwatch because the characters had a lot of personality. Each character had an appealing design and personality that helped them stand out from the rest of the cast. I remember being so into the characters at the time that I was rewatching trailers and reading the comics to try to think about the lore of the world and how these characters related to each other. The great art extended to the maps as well. Every location feels so fleshed out with cute details that made spaces really fun to explore.

Overwatch was a good game, and I wish that it's original release was preserved in some way. Historians will want to study this game. Perhaps they might want to understand the way that moving from a 6 player team to a 5 player team changed the gameplay, but now that isn't really available to study. It's a shame that multiplayer games are now erasing their prequels to make way for the sequels. Yes, I understand that sequels might create a split playerbases if both games exist alongside each other, but I don't think that justifies destroying a game forever.

Reviewed on May 23, 2024


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