Despite all the bad criticisms this game had received, I approached it very optimistic.
At the begging I found myself enjoying it a lot, and I was very happy about it, like "Yeah, the game is not that bad as people say".
For a moment I feel like playing on my Genesis back when I was 8. The physics are a lot like the first games, and the addition of many original sound effects made me feel at home. Also the first levels have some cool, "Sonic-styled" music.

BUT

As you progress more into the game, everything starts to get more and more rotten. The game goes from great, to acceptable, to straight un-fun.
If I have to pick an inflection point, I'd say is about the seventh zone when things go to hell.
The level design in the final third of the game is not the best for a Sonic game, and get trough each Act feels like a chore. Even the cool music from the beginning now has been replaced by generic, repetitive tracks.
There are many great ideas, of course there are, like the "rewind" mechanic on the final level, but if they are not backed by good level design, they just fall flat.

And the real game breaker that everybody talks about and I wasn't able to believe ('till now): the bosses.
SEGA, this is Sonic not freaking Dark Souls. WTF with those annoying, long and frustrating endgame fights?

Take my advise, as a friend: if you really wanna enjoy Sonic Superstars, play it until you reach Press Factory Zone. Then lay down the controller, go to YouTube and watch the ending.
Believe me: that way you will go loving the game.

Kudos for the Fantasy Zone tribute. That was really cute to find.

Reviewed on Jan 28, 2024


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