A truly horrendous game. They got the "South Park" part of it right to be fair, with unique weapon types to this game, like snowballs being your regular weapon, dodgeballs that act as good indoor weapons due to bouncing off walls, nerf guns for rapid fire, Terrance and Phillip dolls for poison grenades. The humour is pretty good for what you'd expect from that era of South Park.

But as a game it is so BAD. The first and worst is the controls. The movement is so unbelievably sensitive, making trying to actually aim at anything near impossible, which became a huge problem in boss fights that only have a tiny area you can actually damage, or air-borne enemies, or skinny enemies like the aliens. I honestly gave up on the alien stages because trying to hit a target like that, with these controls, while they could fire off their projectiles that ate at health was just too much when the levels have no checkpoints.

Speaking of no checkpoints, the levels just feel like they drag forever. Not helped by the fact that the level design is pure ass and the only gameplay is to fight the exact same hordes of enemies over and over. Literally you start a level, move forward a few feet and fight a few mooks and a tank, walk a few more feet and do the same. It's so boring, repetitive and the bland aesthetics don't make it any better.

Sound design is also terrible, with the same character stock phrases said over and over.

If the controls were any better I could probably have at least played this to the end, but as the game got harder the controls just became too much of a handicap.

Reviewed on Jun 22, 2020


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