Gotta hand it to them, they really tried to make this game standout instead of just being R&C but limited. The dream level feels like one of the most creative Ratchet and Clank levels I've played yet. And what they did with Clank by turning his usual boring parts into a series of minigames was pretty genius. Even the skyboarding felt far better than hoverbike or hoverboard races thanks to the whole flying mechanic.

But it IS still a PSP game and the limitations do come through. It's super short even by Ratchet & Clank standards, there's a pretty limited supply of weapons (though maybe not as few as Deadlocked?), and the controls were compensated in many ways, including, most annoyingly, camera turning being mapped to the shoulder buttons.

But overall I'd say it was a fun game that wasn't nearly as half assed as it could have been.

Reviewed on Jul 24, 2021


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