The whole transforming into animals thing has always made Bloody Roar stand out among the many fighting games to me. It just feels so cool and even allows personality to show through via the animal choices.

The age of the game means it doesn’t particularly hold up very well anymore, but it’s definitely at least playable unlike some PS1 fighting games I’ve played.

There’s a few combos in the game, most of them are nothing special but there’s some fun ones. Unfortunately there’s no way to see them in-game, so you’ll have to either blindly practice or look them up. It also felt like very few times was a combos able to lead into a special move.

There's a whole ton of unlockables, from game-changing rulesets to fun aesthetics like giant head mode.
Unlocking everything is easy to cheese because not only do you not have to play above level 4 (except for one run with Alice), but if you have no walls mode unlocked you can pretty much just transform at the beginning of the match next to the opponent and almost every time they won't block it and it'll send them flying out of the ring instantly. Unfortunately this doesn't work with the unlockables tied to time attack and survival mode as they have pre-set rules. Luckily these are mostly easy to beat regardless, but match 14 and 15 in time attack were easily the most I struggled with in the game (match 16 was surprisingly easy).

Reviewed on Jun 13, 2020


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