There are some classic memes that flow through games and become a part of the language of gaming. Explosive barrels being red, depowering the player after the tutorial, consumables you'll "save for later" but never use, and bad water levels being examples of these tropes.

And if you want a game to blame for starting the "bad water level" trope, it's probably this one.

Game is unfairly punishing in combat, platforming and player guidance, likely due to it being designed in a time where games wanted you to pump endless quarters into machines to progress. It gets 1 bonus star for being nostalgic to me.

Reviewed on Jun 27, 2023


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