A cool idea for a simple roguelike with cool synergies and great music. Problem is, the game is absurdly easy, to the point where you can ignore most of the synergies and mechanics outright and spend the first 15 of 25 levels ramming into enemies as it does more damage than any of your well thought out plans and there's not a chance you're going to die.

Seriously, feels like one step removed from an Idle game. Without the appeal of an idle game.

Reviewed on Jun 19, 2021


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