Not much to say because it is indeed a prototype, but the final version of SUPERHOT is, in my opinion, one of the best indie games of all time, and its really cool to see where it all started. Pretty much everything from this prototype was improved. The polygonal aesthetic really serves the final game well, the physics feel better, the setting feels better, and while interesting its a lot cooler that there is no actual voicelines in the final SUPERHOT game.

That being said, there are actually a few touches in this prototype that are charming and are missing from the final game, like the existence of bullet casings that can be heard hitting the floor and (in my opinion) more interesting visuals for the pistol.

That being said, this was a great start for what became a great game. The biggest improvement though has to be the fact that in the final game, they put more space between "SUPER" and "HOT". I shudder to imagine a world where they didn't make that change in the final game!

Reviewed on Apr 24, 2024


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