A very silly novelty that kind of wears thin after an hour or so. The comparisons to Lethal Company are obvious, but I think the true appeal is actually more in line with a Jackbox game. A lot of the fun and entertainment will come from how much your friends can improv and make up goofy shit on the fly even in the face of direct danger, which is a very different appeal from Lethal Company’s more trial and error goal focused rogue-lite appeal. Content Warning’s peak of comedy comes from the end result of your misadventures in that Jackbox fashion, getting a conclusion that everybody gets to laugh about and share on a Discord server to be forever memorialized, whereas Lethal Company is more laughing at your friends’ misery and terror as an onlooker who just suffered the same fate moments ago.

My problem with Content Warning is more just the longevity of it is clearly a lot shorter than its inspirations. The later game upgrades and unlockables don’t have enough of an appeal to keep pushing on for the money that nets you them, even if it is nice that the money economy is a lot more forgiving on player deaths and screwups. Content Warning feels like recording a haunted house with your friends, while Lethal Company feels like walking into the IKEA SCP with your friends and making the best of a bad situation. Different appeals and goals, but one of them has more of a lasting impression than the other does.

Reviewed on Apr 04, 2024


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