Pretty solid game with a few key differences from the mystery dungeon games. For one, no hunger managing, using talismans (the game's equivalent of scrolls) takes a special stamina resource that doesn't regenerate over time like health does. Good music, charming characters, neat weapon customization system (though personally i'm not a fan of durability, but it's not really a problem with how plentiful weapons are), and the difficulty curve is well made, with the early game being relatively easy and stuff ramping up every new dungeon.
Oh, and you keep your levels after dying, so i can't call it a true roguelike, still, good game.

Reviewed on Dec 31, 2023


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