This game takes a lot of elements from recent metroidvanias and makes it a thing of its own. Movement in this games feels great, especially once you get all the abilities. The combat also has some flexibility that allows you to make some cool combos. I did find the parrying window to be a bit too narrow for my liking. I appreciated customization with the difficulty as it made for an enjoyable experience, aside from a few strange bugs.

I honestly wanted to 100% this game, but it only tells you how much you collected and it's not indicated on the map what rooms have items that you're missing. So I was circling back a lot and then felt like I needed to consult guides and at that point, it wasn't fun anymore. I still very much enjoyed this overall!

Also, fuck Ubisoft for locking an item finding amulet behind a deluxe edition and also trying to require users to connect to their service for a SINGLE PLAYER experience. Luckily, you can avoid that in the switch version, but I always rolled my eyes when I had to keep skipping over that every time I booted the game.

Reviewed on Jan 27, 2024


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