"This party's getting crazy!"

Devil May Cry 3 feels like an apology for the disasterpiece that was its predecessor. In almost every way possible, DMC3 expands and improves on what the previous two games achieved and set out to do. The multitude of modes, difficulties, weapons and styles on offer allows a degree of player expression that is unlike anything seen previously - and rarely since - in an action game.

The various weapons and styles at Dante's disposal allow for an impressive array of combos and strategies, creating a symphony of destruction that's visually stunning. The fluidity of chaining together sword strikes, gunshots, and evasive maneuvers is nothing short of satisfying. The game truly captures the essence of stylish action, giving players the tools to craft their own unique fighting style. The satisfaction derived from mastering these mechanics and watching Dante perform acrobatic feats is unparalleled, and it's this aspect that has cemented the game's place in action gaming history.

Devil May Cry 3's difficulty curve has been the subject of countless debates and complaints. While a challenging game can be rewarding, this installment often crosses the line into outright punishing territory. The spike in difficulty early on can be demoralizing for even seasoned players, leading to a sense of discouragement rather than motivation. This difficulty imbalance can hinder one's ability to fully appreciate the intricate combat system, as players are forced to deal with infuriatingly cheap enemies and boss battles that feel more like a test of patience than skill.
For those willing to endure the hardships, Devil May Cry 3 offers moments of pure gaming ecstasy, but for those seeking a more well-rounded experience, its flaws might prove too significant to overlook.

Reviewed on Aug 19, 2023


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