Played the version supported by RA, a bit outdated by now. However, what I say should apply to the recent build as well.

When Resident Evil 2 was nearly done in 1997, devs were dissatisfied with it and decided to remake it from scratch. The game they released a year later was a lot different, while the original unreleased version is known today as Resident Evil 1.5. What is available online is a leaked 40% prototype and a fan made partial reconstruction based on it, the nearly done build never appeared anywhere.

The main idea was kept the same and the overall plot is similar, but the actual events and details were changed. The characters are mostly reused, but their roles, stories and intentions differ more or less. Most of the scenery was redesigned entirely, except for the final location, which has undergone changes but remained recognizable. It was really interesting to see what the game was originally supposed to be. I really liked the OG environment and find these office looking rooms and halls even more creepy than the final version ones. Not sure why they decided to scrap all that.

If you like Resident Evil 2 and enjoy finding out about cut and unused content in games - this prototype is worth checking out. But if you're looking for something fun to play - I'd say wait a little. Guys did a good job making the prototype somewhat playable, but it's still too incomplete to make sense as a game. The engine is buggy, many features and gameplay parts are missing - e.g. rooms that lead to nowhere and serve no purpose, no saves and no item boxes. Not enough restrictions so you can go wherever, trigger events in a wrong order or just skip them completely. The cutscenes look junky, background masks are missing so you and the enemies are shown over walls and other obstacles. I believe it will be turned into something decent, more or less faithful to the original depending on the amount of source material available, but for now it's more of a demo.

Reviewed on Nov 19, 2023


Comments