I’m gonna use this season to log my thoughts on halo infinite’s multiplayer since launch.

The multiplayer in season 1 was rough. There were like four maps, cosmetics were locked behind armor sets and couldn’t be combined, and there was a severe lack of modes, and with no forge mode yet. Even through that, I managed to get to level 100 in season 1 and since then I’ve kinda gotten away from infinite. I’ve put a ton of hours into the game’s multiplayer, mostly because I think the core gameplay is really solid, despite how shitty the beginning was.

Fast forward to season 5 (I really didn’t touch seasons 3 and 4) this game his improved immensely. Customization is a lot more fleshed out, albeit not really as good as MCC (I want the Sangheili), but forge is AMAZING, multiplayer modes are super fun, and there are a lot of remade maps using forge, as well as some really good new ones. Infection is also back which I really love.

Overall I think the state of the game is improving a lot and I really think this game is underrated in the multiplayer department (at least for how the game feels at its core).

Reviewed on Jan 05, 2024


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