I have never played a game that's so paradoxically terribly designed but also underneath all the annoying, insufferable pitfalls is incredibly fascinating as an in-depth look into the mind of a self-important "tortured" indie developer who genuinely believed everything that was done was done for the best.

The entire philosophy of the game feels like a developer struggling to settle their love-hate (arguably more hate) relationship with RPGs as a gaming genre. It takes every critically acclaimed RPG you could think of and created this bizarre patchwork of a game that's trying very desperately to say and be: "I CAN DO THIS BETTER". Ironically, with a game which title includes "A Postmodern RPG", indulging in it's own grand self-importance within its own genre, it somehow single-handedly becomes the very worst example instead. This is bad, like, REALLY fucking bad. There is not a single thing this game does that it succeeds in where countless other games it "references" have set the bar and nailed. The plot feels like it was completely improvised as it went along, the characters range from being card board cutouts to genuinely insufferable, the dialogue is overwrought, the combat is an utter disaster of turn-based design trying to implement a grab-bag of several dozen RPG mechanics without ever realizing if any of these even work together. It also has one of the absolute anti-climatic endings and final boss I've ever seen.

There's no other game quite like this, probably not worth suffering through a play-through but just watching one instead.

Reviewed on Jul 25, 2021


1 Comment


2 years ago

this is the review that's sold me on playing this