I feel like I share the same opinion that most do about this game. I'm shocked at how good it was.

The sound design was impeccable, im not the type of person to get chills often but in the final section of the game it legit scared me. The choice to have a very minimal soundtrack for a lot of the game really worked overall as when it did kick in it worked tremendously. the vibes were the best kind of awful with the sound design (and also art direction) really making this games vibe stand out.

Traversing the game was really fun which was surprising given how you really only have one jump and the bubble wand, but I think the main reason why it was so fun to traverse was the puzzles. The puzzles were the star imo, the tools you get given are all quite simple in their usage but when the puzzles that use combinations of your items were great. I genuinely cant think of a single way I could use any of the tools in a way that I hadn't used them in this game.

Now while I enjoyed my time with this game it wasn't perfect. The pacing could have been perfect but the telephone placements were a bit odd at times. The boss sections were hit or miss with the chameleon being my least favourite part of the entire game with the combination of it being an instakill and the lack of checkpoints around the first time you encounter it really killing the otherwise great pacing imo.

But overall I think its postive far outweigh its negatives and this game will (hopefully) be remembered for more than being Dunkey's first published game.

Reviewed on May 10, 2024


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