Xenoblade Chronicles came at the right time for me and really set itself apart from JRPGs coming out at the time. I do find Xenogears to be one of the most complex and ambitious games ever made but Xenoblade is a more condensed yet cohesive experience, in my eyes. His other works, Xenogears and Xenosaga, are all phenomenal, don't get me wrong, but both were way too ambitious to complete and end up not living up to the creator's expectations. The creator, Tetsuya Takahashi, refined and polished Xenoblade to the point where I felt his ambition was finally met. Honestly, I can gush about this game forever. I still don't think it has been receiving the praise that it truly deserves. The characters are all loveable and have a place to be in the plot (they don't just exist and have a reason to be there), the worldbuilding is the most imaginative I have seen in a video game and half of the soundtrack still gets me emotional. I am forever grateful for playing this gem of a game.

Now, I understand the criticism of this game's story, especially in the final chapters, about how it was rushed and had multiple plot twists at once, making it feel unnatural and a rollercoaster of a plot. I have the same sentiment; I really was disappointed with how the storytelling was handled and how nonstop the plot twists were at the end of the game; but, compared to the team's previous games, Xenoblade is still the game where it felt finished. No disc 2 that made the story into a visual novel like Xenogears, and no multiple games being dumbed down to half of its length due to its sales and over ambitious plan of spanning for over 10 years like Xenosaga, Xenoblade was a complete package.

This is a game everyone needs to play at least once in their lives. Whether you'll expect to love it or hate it, atleast play it once and just to see which opinion you side on

Reviewed on Jul 18, 2023


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