It's almost impossible to separate developer Zoë Quinn from the legacy of Gamergate, but if I am being completely honest I know very little about the specific details of Gamergate and am more aware of it as an abstract cultural event rather than something concrete. For this reason I'm not really going to comment on any of the cultural stuff surrounding the game, and just focus on it as an experience I had about 10 years too late.
It's pretty good! The game is pretty much akin to a visual novel with very few visuals, so basically its entire value hinges on its writing, which is "pretty good!"
It's nothing mind-blowing or life-changing, but the experiences written about and the way they're described effectively gets across the tone that the game tries to convey. I can't speak with authority on the actual issue of depression, but I found some parts of this game pretty touching and relatable. Play it if you want :)

Reviewed on Mar 19, 2024


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