I decided to play this for a lark, obviously well-aware of its noted lack of quality but as a huge fan of ReBoot I've always been curious to see what it was about. It's...yeah, about what I expected: a really rough, boring, and repetitive licensed game.

Not even throwing on some cheat codes could defeat this game's biggest obstacle: awful controls. Its game design is sort of unique; a pseudo-platformer mixed with shooting and skateboarding (just with a hover board instead of wheels), but since the actual control of the thing feels like perpetually skating on ice, it's way too slippery and unresponsive to get the job done. Each level is also a rinse-repeat structure of mend the tears, get the keys, escape the level. But even with removing the enemies and timer from the equation I still couldn't be bothered to progress even halfway through as trying to navigate these vertical levels with little control over your character and weak jump was just not worth it.

About the only cool aspect of this game is that it features cutscenes animated by Mainframe, the studio behind ReBoot, but obviously the grainy PS1 videos don't do the series justice, and you could always just watch them on YouTube and get a much better experience than playing through this. I did find it absolutely hilarious that some cutscenes interspliced both the animated footage and in-engine graphics, resulting in a bizarre scenario in which characters of vastly different graphical quality would speak to one another.

ReBoot the game isn't worth mine or anyone else's time, so I'll just use this remaining space to shill ReBoot the show; if you've managed to somehow avoid it for these last 25+ years, it's an absolute classic and a groundbreaking achievement in animation for its time. Highly recommended.

Reviewed on Mar 13, 2022


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