Takes an absolutely fantastic game and makes it even better. The new content is all aces, the additions to the battle and progression systems are great, and the minor tweaks to things like Morgana's bedtime agenda are all welcome. It's a little unfortunate however that Royal falls victim to the usual issue Persona re-releases often face, where the quality of life improvements and new additions end up making the new version of the game quite a bit easier.

There is however one massive, unholy exception to this and I can't let it slide. One of the returning boss fights that appears around halfway through the game is now unacceptably terrible. It is extremely clear that no play testing occurred, because the resulting difficulty spike is unlike anything in the entire game. This one boss exists as such an outlier that it almost ruins the game all by itself. It hasn't been patched, and it clearly won't be, so the blemish shall remain.

Reviewed on Jun 25, 2020


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