An RPG where absolutely none of the systems were properly thought out. It has some cool ideas but falls flat on its face in execution. The encounter rate is absurd and combat is both shallow and slow. The tedium is made even worse by how grindy the game ultimately reveals itself to be. Total lack of balance means that character building is a series of non-decisions. The structure of the plot from town to town is completely formulaic and predictable, and the story is almost nonexistent, so there's no salvation there either. This was pretty much the only RPG available on the N64, but even with that massive advantage, this was never worth anyone's time.

Reviewed on May 06, 2020


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