Banjo Kazooie, like most of Rare's glory day output, is better than it has any right to be. Standing on the shoulders of a particular giant, Banjo Kazooie manages to both clean and dirty Mario 64 at the same time. The results are both stupid and addictive. There is only one feature of Banjo Kazooie for which I will stand my ground enough to argue that it is actually good at least SOMEWHAT on purpose rather than by happy accident, and that's the level design. Each of Banjo Kazooie's worlds is memorable, inventive, compact, and fun to traverse in ways that DK64, Banjo Tooie and Yooka Laylee all would completely fail to reproduce. Technical limitations really can be a godsend.

Reviewed on May 06, 2020


Comments