The game not only forces you to spam a hard-to-pull-off move so you can get rid of the enemies faster and make it on time but also uses the resource of making the protagonist so weak that even a small lamp can send him flying through the stage, having to wait for him to regain consciousness and making you waste more time.
Half a star because the sound design is very cool.
Half a star because that teddy bear boss is pure nightmare fuel.
And a last third-half star because I have definitely seen worse.
Half a star because the sound design is very cool.
Half a star because that teddy bear boss is pure nightmare fuel.
And a last third-half star because I have definitely seen worse.
Rocko
12 days ago
It still heavily punishes getting hit but the game relies more on strategic placing and crowd control while being way more lenient with the time.